ZSTD Compression
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Note that, since v1.1.3, there is a multithread mode available with
zstd
.It needs to be compiled with specific flags though.
On linux, it means typingmake zstdmt
For Windows, there are pre-compiled binaries in the release section : use thezstdmt
one.Since
pigz
is multi-threaded, it would be more fair to compare tozstdmt
, rather than single-threadedzstd
.The number of threads can be selected with command
-T#
, likexz
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The version of zstd i’ve been using is using all my threads
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Maybe you just saw the note about 1vCPU. I only reduced to 1vCPU as the numbers with 4vCPU were all so close together.
Also might help to simulate a ‘low end’ machine…
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For those of us not smart enough to fully understand, can someone give me a simple comparison – in time – between the proposed compression versus the current compression?
I work two IT jobs, one full-time and one part-time. Between the two, we order tens of thousands of computers each year. For January 2017, this was the most ordered machine from Dell, and most other orders were also in this same power range:
OptiPlex 5040 Small Form Factor
i5-6500 Processor (Quad Core, 6MB, 3.2GHz)
8 GB RAM
256 GB SSD
1 Gbps NICPercentage wise, approximately how much faster/slower would the proposed compression be for this machine when deploying an image to it?
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@loosus456 it’s hard to say. Compression on upload would be phenomenal buy for deployment I don’t think there’d be a huge difference as even with our current stuff we’re mostly seeing speeds to write to disk.
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@Tom-Elliott We do upload often (about twice a month), but if the upload isn’t much, much faster and the deployment isn’t significantly faster, it probably isn’t worth it.
I do wonder if HyperV upload through the legacy adapter would be faster, though. That takes literal hours right now.
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@loosus456 Let’s say you upload 2 image’s a month, and you deploy 400 times a month, ultimately while upload would be “faster” you’re only increasing it during the upload process. As you still have your “setup” to create the image which is what’s taking the most of your time.
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@Tom-Elliott Well, when it comes to uploading from HyperV with a legacy adapter to FOG, upload time is actually what takes most of the time. Image creation takes little time in comparison.
But yes, uploading from a physical machine is quite fast.
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So I think what I want to say.
Seeing as this ZSTD, in what I can see here, only impacts upload speeds, is it worth the effort for a new standard and methodology of software to support when pigz/gzip is pretty much well standardized?
Consider this:
While capturing could be significantly improved, the deploy (which i imagine happens far more often that capture tasks) would not see a significant boost. Now if you have 10 unicast tasks with ZSTD that are able to deploy much more reliably and faster, this would be an improvement worth considering.
So if you all want to try this, build your init’s using the Wiki instructions and the information from the buildroot source already provided in every installation of FOG and run tests. Right now, as I’m seeing it, implementing this has been focused solely on compression after the image has been captured previously. Has anybody actually “compressed” the image during a real “capture” task?
Things to work with:
- integration into the init’s as a real utility for us to use.
- Do the same results happen on capture (maybe I missed this part).
- Do multiple unicast deploy’s deploy faster using this mechanism?
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So for what it’s worth I’m giving a shot, I have not coding anything to use zstd, but I am running an installation/build test that will hopefully build the init’s with the necessary zstd binaries so others can test internally.
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@Tom-Elliott said in ZSTD Compression:
Already, with PIGZ in use the issue (beyond multiple Unicast tasks) is most often slow down in writing the information to the disk.
As I was reading through this thread, this is exactly what I thought- that the biggest benefit would come with multiple simultaneous unicast deployments. Maybe instead of having Max Clients set at
2
I could do3
.And who knows, maybe I’ll squish the images enough to store 1 extra.
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@Tom-Elliott Thanks for putting it into the init.
Would it be as simple as searching through the code for the commands for imaging and changing them to use zstd instead of pigz or would there be more complicated things involved due to the way the commands are generated?
Do you know if most people use multicast or just do multiple unicast for deployments? I have never got multicast to work fully and always end up with each client downloading on it’s own. I have usually had my server set to 4 clients at once except when i had 10GbE and 2Gbit links between MDF and IDF… On that machine i used 8 and with ZFS caching I had no problems with the disk IO of so many transfers.
If we can get improvements via increasing those numbers then it makes things a bit more worth the effort to speed up people’s deployments.
as for uploading… I also have to upload every month or so and with one of my clients i have a 2 hour time window to do all maintenance so uploading sometimes gets delayed as it can take a considerable amount of time.
The other benefit of reduced file size would also help, in my case, by reducing the sync time between sites over WAN.
As people’s machines become more powerful then we can scale with them instead of being held back by the lack of speed in PIGZ. 10GbE is coming down in price and SSD/NVMe/HDD are getting better all the time.
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@VincentJ said in ZSTD Compression:
Do you know if most people use multicast or just do multiple unicast for deployments?
It’s a mix.
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Alright, so I got bored.
I added all the “capabilities” as requested.
What I have found, so far, is the zstd doesn’t appear any better in compression even on -19 but with a SIGNIFICANT amount of overhead to wait. My image with pigz -6 was 2.8GB with 10 minute capture time. Same image deployed, and captured under zstd -19 was 2.6GB with 35 minute capture time. This was all done in NATIVE capture/deploy to ensure the inits were capable.
Mind you my test system was 1 CPU so multiple CPU’s may have helped in the capture time, but was it worth it? I mean, To be usable to multiple systems, a compression bearing of at least half the size would make it a suitable alternative. 200 MB not worth it.
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What is in that image? 2.6GB compressed is very small. Does that image download in under a minute normally?
I have a base windows 10 + updates image i can also try. The one i used in my numbers previously had applications in it for a complete system. I will see if i can get that to compress down to something similar.
While my image is a lot bigger if i scale yours up to the size of mine; i am saving a lot more space.
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@VincentJ It’s a Windows XP image. I use it as it’s a single partition so less to worry about and wait for when running tests in general.
Because of this, the “data” size is 5.8GB and it’s compressing this size further to 2.6 when pigz was 2.8. hopefully that helps give some details.
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I guess what I’m trying to say is, ZSTD is now incorporated into the inits and is “natively” integrated. You can chose to use it how you see fit.
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@Tom-Elliott While I don’t see this function as a “need” for FOG. The speed of image deployment is based on a large number of factors, image extraction is one element. A lot depends on your goals, to deploy fast, or consume less space on the FOG server for more images. But, having the option I guess is never totally bad either.
The one issue I can see is: whoever enables this function, they will have to do this in the beginning of the FOG install or they will have a mixed set of images on their fog server. This WILL cause issues unless the code is smart enough to know this is a pigz image and that is a zstd image (and just when we gained the option for compatibility with clonezilla images too). You’ll also have to consider the implications of when this image is replicated to other storage nodes or exported to other FOG environments. I’m not saying it’s a good or a bad thing. Its just something that the FOG IT technician is going to have to be aware of.
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We already have the check box for ‘legacy images’ which the admin can use… No reason that the check box on the image couldn’t say which compression method it’s using.
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imgFormat is how we determined Partclone VS. Partimage
from upgrading 0.32 -> current, image definitions are automatically associated with imgFormat of 1 (which equals partimage)
All I’ve done is extend the capability of this field
so the way it works now:
0 = partclone gzipped
1 = partimage (gzipped of course)
2 = partclone gzipped split 200MiB
3 = partclone uncompressed
4 = partclone uncompressed split 200mib
5 = zstd compressed
6 = zstd compressed split 200mib