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    ZSTD Compression

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    • V
      VincentJ Moderator
      last edited by

      1 vCPU 1.6GHz - the system can no longer saturate gigabit over network shares…
      Down from 110MB/s to 82MB/s

      Compression - Compressed size - Decompression time
      zstd lvl1 - 7,940,779KB - 131 seconds
      zstd lvl3 - 7,420,268KB - 134 seconds
      zstd lvl11 - 6,967,155KB - 139 seconds
      zstd lvl22 - 6,214,702KB - 157 seconds

      pigz.exe --keep -6 a:\d1p2 - 7,535,149KB - 247 seconds

      On my quad core VM PIGZ -6 only used 50MB/s decompression, zstd level 11 with a single core VM uses the same 50MB/s…
      On the single core VM, PIGZ -6 is only 30 MB/s, the lowest zstd gets on level 22 is 39.5MB/s

      if we use the single core numbers, writing the whole image in 247 seconds (which isn’t too much faster than expected anyway) is around 66MB/s on disk, using zstd 11 writing it in 139 seconds is 117MB/s Most SATA disks should be able to do this… It will be a push for some 2.5" disks… (I checked numbers for 2.5" and 3.5" WD Greens)

      C 1 Reply Last reply Reply Quote 0
      • C
        compman @VincentJ
        last edited by

        Note that, since v1.1.3, there is a multithread mode available with zstd.

        It needs to be compiled with specific flags though.
        On linux, it means typing make zstdmt
        For Windows, there are pre-compiled binaries in the release section : use the zstdmt one.

        Since pigz is multi-threaded, it would be more fair to compare to zstdmt, rather than single-threaded zstd.

        The number of threads can be selected with command -T#, like xz.

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        • V
          VincentJ Moderator
          last edited by

          The version of zstd i’ve been using is using all my threads 🙂

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          • V
            VincentJ Moderator
            last edited by

            Maybe you just saw the note about 1vCPU. I only reduced to 1vCPU as the numbers with 4vCPU were all so close together.

            Also might help to simulate a ‘low end’ machine…

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            • ?
              A Former User
              last edited by

              For those of us not smart enough to fully understand, can someone give me a simple comparison – in time – between the proposed compression versus the current compression?

              I work two IT jobs, one full-time and one part-time. Between the two, we order tens of thousands of computers each year. For January 2017, this was the most ordered machine from Dell, and most other orders were also in this same power range:

              OptiPlex 5040 Small Form Factor
              i5-6500 Processor (Quad Core, 6MB, 3.2GHz)
              8 GB RAM
              256 GB SSD
              1 Gbps NIC

              Percentage wise, approximately how much faster/slower would the proposed compression be for this machine when deploying an image to it?

              Tom ElliottT 1 Reply Last reply Reply Quote 0
              • Tom ElliottT
                Tom Elliott @A Former User
                last edited by

                @loosus456 it’s hard to say. Compression on upload would be phenomenal buy for deployment I don’t think there’d be a huge difference as even with our current stuff we’re mostly seeing speeds to write to disk.

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                • ?
                  A Former User @Tom Elliott
                  last edited by

                  @Tom-Elliott We do upload often (about twice a month), but if the upload isn’t much, much faster and the deployment isn’t significantly faster, it probably isn’t worth it.

                  I do wonder if HyperV upload through the legacy adapter would be faster, though. That takes literal hours right now.

                  Tom ElliottT 1 Reply Last reply Reply Quote 0
                  • Tom ElliottT
                    Tom Elliott @A Former User
                    last edited by

                    @loosus456 Let’s say you upload 2 image’s a month, and you deploy 400 times a month, ultimately while upload would be “faster” you’re only increasing it during the upload process. As you still have your “setup” to create the image which is what’s taking the most of your time.

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                    • ?
                      A Former User @Tom Elliott
                      last edited by

                      @Tom-Elliott Well, when it comes to uploading from HyperV with a legacy adapter to FOG, upload time is actually what takes most of the time. Image creation takes little time in comparison.

                      But yes, uploading from a physical machine is quite fast.

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                      • Tom ElliottT
                        Tom Elliott
                        last edited by

                        So I think what I want to say.

                        Seeing as this ZSTD, in what I can see here, only impacts upload speeds, is it worth the effort for a new standard and methodology of software to support when pigz/gzip is pretty much well standardized?

                        Consider this:

                        While capturing could be significantly improved, the deploy (which i imagine happens far more often that capture tasks) would not see a significant boost. Now if you have 10 unicast tasks with ZSTD that are able to deploy much more reliably and faster, this would be an improvement worth considering.

                        So if you all want to try this, build your init’s using the Wiki instructions and the information from the buildroot source already provided in every installation of FOG and run tests. Right now, as I’m seeing it, implementing this has been focused solely on compression after the image has been captured previously. Has anybody actually “compressed” the image during a real “capture” task?

                        Things to work with:

                        1. integration into the init’s as a real utility for us to use.
                        2. Do the same results happen on capture (maybe I missed this part).
                        3. Do multiple unicast deploy’s deploy faster using this mechanism?

                        Please help us build the FOG community with everyone involved. It's not just about coding - way more we need people to test things, update documentation and most importantly work on uniting the community of people enjoying and working on FOG! Get in contact with me (chat bubble in the top right corner) if you want to join in.

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                        • Tom ElliottT
                          Tom Elliott
                          last edited by

                          So for what it’s worth I’m giving a shot, I have not coding anything to use zstd, but I am running an installation/build test that will hopefully build the init’s with the necessary zstd binaries so others can test internally.

                          Please help us build the FOG community with everyone involved. It's not just about coding - way more we need people to test things, update documentation and most importantly work on uniting the community of people enjoying and working on FOG! Get in contact with me (chat bubble in the top right corner) if you want to join in.

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                          • Wayne WorkmanW
                            Wayne Workman @Tom Elliott
                            last edited by

                            @Tom-Elliott said in ZSTD Compression:

                            Already, with PIGZ in use the issue (beyond multiple Unicast tasks) is most often slow down in writing the information to the disk.

                            As I was reading through this thread, this is exactly what I thought- that the biggest benefit would come with multiple simultaneous unicast deployments. Maybe instead of having Max Clients set at 2 I could do 3.

                            And who knows, maybe I’ll squish the images enough to store 1 extra.

                            Please help us build the FOG community with everyone involved. It's not just about coding - way more we need people to test things, update documentation and most importantly work on uniting the community of people enjoying and working on FOG!
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                            • V
                              VincentJ Moderator
                              last edited by

                              @Tom-Elliott Thanks for putting it into the init.

                              Would it be as simple as searching through the code for the commands for imaging and changing them to use zstd instead of pigz or would there be more complicated things involved due to the way the commands are generated?

                              Do you know if most people use multicast or just do multiple unicast for deployments? I have never got multicast to work fully and always end up with each client downloading on it’s own. I have usually had my server set to 4 clients at once except when i had 10GbE and 2Gbit links between MDF and IDF… On that machine i used 8 and with ZFS caching I had no problems with the disk IO of so many transfers.

                              If we can get improvements via increasing those numbers then it makes things a bit more worth the effort to speed up people’s deployments.

                              as for uploading… I also have to upload every month or so and with one of my clients i have a 2 hour time window to do all maintenance so uploading sometimes gets delayed as it can take a considerable amount of time.

                              The other benefit of reduced file size would also help, in my case, by reducing the sync time between sites over WAN.

                              As people’s machines become more powerful then we can scale with them instead of being held back by the lack of speed in PIGZ. 10GbE is coming down in price and SSD/NVMe/HDD are getting better all the time.

                              Wayne WorkmanW 1 Reply Last reply Reply Quote 0
                              • Wayne WorkmanW
                                Wayne Workman @VincentJ
                                last edited by

                                @VincentJ said in ZSTD Compression:

                                Do you know if most people use multicast or just do multiple unicast for deployments?

                                It’s a mix.

                                Please help us build the FOG community with everyone involved. It's not just about coding - way more we need people to test things, update documentation and most importantly work on uniting the community of people enjoying and working on FOG!
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                                • Tom ElliottT
                                  Tom Elliott
                                  last edited by Tom Elliott

                                  Alright, so I got bored.

                                  I added all the “capabilities” as requested.

                                  What I have found, so far, is the zstd doesn’t appear any better in compression even on -19 but with a SIGNIFICANT amount of overhead to wait. My image with pigz -6 was 2.8GB with 10 minute capture time. Same image deployed, and captured under zstd -19 was 2.6GB with 35 minute capture time. This was all done in NATIVE capture/deploy to ensure the inits were capable.

                                  Mind you my test system was 1 CPU so multiple CPU’s may have helped in the capture time, but was it worth it? I mean, To be usable to multiple systems, a compression bearing of at least half the size would make it a suitable alternative. 200 MB not worth it.

                                  Please help us build the FOG community with everyone involved. It's not just about coding - way more we need people to test things, update documentation and most importantly work on uniting the community of people enjoying and working on FOG! Get in contact with me (chat bubble in the top right corner) if you want to join in.

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                                  Wayne WorkmanW Q C 3 Replies Last reply Reply Quote 1
                                  • V
                                    VincentJ Moderator
                                    last edited by

                                    What is in that image? 2.6GB compressed is very small. Does that image download in under a minute normally?

                                    I have a base windows 10 + updates image i can also try. The one i used in my numbers previously had applications in it for a complete system. I will see if i can get that to compress down to something similar.

                                    While my image is a lot bigger if i scale yours up to the size of mine; i am saving a lot more space.

                                    Tom ElliottT 1 Reply Last reply Reply Quote 0
                                    • Tom ElliottT
                                      Tom Elliott @VincentJ
                                      last edited by

                                      @VincentJ It’s a Windows XP image. I use it as it’s a single partition so less to worry about and wait for when running tests in general.

                                      Because of this, the “data” size is 5.8GB and it’s compressing this size further to 2.6 when pigz was 2.8. hopefully that helps give some details.

                                      Please help us build the FOG community with everyone involved. It's not just about coding - way more we need people to test things, update documentation and most importantly work on uniting the community of people enjoying and working on FOG! Get in contact with me (chat bubble in the top right corner) if you want to join in.

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                                      • Tom ElliottT
                                        Tom Elliott
                                        last edited by

                                        I guess what I’m trying to say is, ZSTD is now incorporated into the inits and is “natively” integrated. You can chose to use it how you see fit.

                                        Please help us build the FOG community with everyone involved. It's not just about coding - way more we need people to test things, update documentation and most importantly work on uniting the community of people enjoying and working on FOG! Get in contact with me (chat bubble in the top right corner) if you want to join in.

                                        Web GUI issue? Please check apache error (debian/ubuntu: /var/log/apache2/error.log, centos/fedora/rhel: /var/log/httpd/error_log) and php-fpm log (/var/log/php*-fpm.log)

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                                        george1421G 1 Reply Last reply Reply Quote 1
                                        • george1421G
                                          george1421 Moderator @Tom Elliott
                                          last edited by george1421

                                          @Tom-Elliott While I don’t see this function as a “need” for FOG. The speed of image deployment is based on a large number of factors, image extraction is one element. A lot depends on your goals, to deploy fast, or consume less space on the FOG server for more images. But, having the option I guess is never totally bad either.

                                          The one issue I can see is: whoever enables this function, they will have to do this in the beginning of the FOG install or they will have a mixed set of images on their fog server. This WILL cause issues unless the code is smart enough to know this is a pigz image and that is a zstd image (and just when we gained the option for compatibility with clonezilla images too). You’ll also have to consider the implications of when this image is replicated to other storage nodes or exported to other FOG environments. I’m not saying it’s a good or a bad thing. Its just something that the FOG IT technician is going to have to be aware of.

                                          Please help us build the FOG community with everyone involved. It's not just about coding - way more we need people to test things, update documentation and most importantly work on uniting the community of people enjoying and working on FOG!

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                                          • V
                                            VincentJ Moderator
                                            last edited by

                                            We already have the check box for ‘legacy images’ which the admin can use… No reason that the check box on the image couldn’t say which compression method it’s using.

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