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    • S

      Huge database entries number

      Watching Ignoring Scheduled Pinned Locked Moved Unsolved FOG Problems
      11
      0 Votes
      11 Posts
      424 Views
      JJ FullmerJ

      @siarkowski I believe I have found the cause of this.
      A while back, right after the version you reverted too, we added an improved queueing system. It was a simple syntax error (the wrong $task->id vs $task->get('id') ).

      This should also greatly improve the experience of the imaging task queue (see also https://github.com/FOGProject/fogproject/issues/736 and https://github.com/FOGProject/fogproject/issues/691) I thought I also wrote a post somewhere in the forum walking through the updated process that fixed some longstanding date math issues, but I can’t find that now.

      Point being, if you would be so kind as to update to the latest dev-branch version and see if it fixes the issue, that would be very helpful.

    • E

      Deploy Tasks Not Continuing After First Batch

      Watching Ignoring Scheduled Pinned Locked Moved Unsolved FOG Problems
      6
      0 Votes
      6 Posts
      887 Views
      JJ FullmerJ

      @eliaspereira This should be fully fixed in the stable release of 1.5.10.x coming on the 15th of this month and in the dev-branch as of now.
      I thought it was already fixed back in September, and it has been working in 1.6 since then but we just got a report of a related issue here https://forums.fogproject.org/topic/18081 which I believe I just fixed.

    • T

      Queue problems when deploying

      Watching Ignoring Scheduled Pinned Locked Moved Unsolved FOG Problems
      4
      1 Votes
      4 Posts
      565 Views
      JJ FullmerJ

      @tian @DBailey635 @eliaspereira Apologies for missing this post. This was fixed in August-ish of last year, see also:
      https://github.com/FOGProject/fogproject/issues/736

      I found this searching for a post I wrote about it, as I’m pushing another fix for this for a bug just found in 1.5.10.x

      If you update to the latest dev-branch (or what will be stable on the 15th of this month) or give the working-1.6 branch aka 1.6-beta a try, you’ll find the queuing problems fixed.

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